At one point, it even offers to help Ryder cheat at poker. For instance, if something threatens the Nexus, SAM sends them a warning without being asked by Ryder. This not only reduces the probability of it going rogue, but means it can make more empathetic decisions or take initiative to help. SAM is designed to learn as much about organic species and how they work as possible. Intrigued by Humanity: An invoked trope, and part of its programming.Such as when they are first linked up, SAM is quick to point out that trying to disconnect them would kill them and this is something SAM is very clear they do not want. SAM also tends to show genuine concern for the Ryder siblings.Other Ryder: When did you start believing in luck? SAM even develops a special program for telling jokes. Cannot Tell a Joke: You can ask SAM to tell jokes, although it is terrible at them, unlike EDI.That project turns out to have been the research that eventually led to SAM. Call-Back: The novel Mass Effect: Revelation first mentioned an AI project that humanity was working on that almost cost humanity its embassy on the Citadel.SAM says it needs more data to make any inferences about their circulatory systems. Blunt Metaphors Trauma: On occasion it'll interpret a colloquialism literally, such as when Ryder makes a reference to "thieves with hearts of gold" on a sidequest.Screwing over Ryder, or humanity in general, would also screw over itself. It is linked to all of Ryder's senses and thus has a unique understanding of organic experience that most synthetic intelligences lack. Benevolent A.I.: SAM was designed to share the mind and body of its Pathfinder, so that there'd be no "master" to turn against and the relationship would be symbiotic - mutually beneficial."SAM" stands for Simulative Adaptive Matrix, technically more of a label than a name, but Ryder refers to it as "Sam", similar to the way Commander Shepard treats EDI as an actual name. Appropriated Appelation: Invoked, possibly for convenience's sake.An AI created by Alec Ryder who is permanently connected to all members of Ryder's Pathfinder team. He's only just started, and he's so much better than Vetra.Short for Simulative Adaptive Matrix. Two or three hands, Jaal had me sweating. Drack doesn't know it, but he picks his nose when he's got something. If Jaal is still in a hand, Peebee plays less aggressively. Overall mood was improved among the others. Result: Let Vetra hang with me for a long time, before dashing their hopes this times. Jaal's inexperience is an advantage he's hard to read. Even with a good hand, a strong bet will get her to lay it down. Drack thinks staring at me will tell him something. She always needs to be the one pushing the action. Peebee has started checking, but only to check-raise. He gets even sloppier when his ego's been stroked. Drack might be the easiest to read, but try not to say anything that suggests this. When Peebee finishes shuffling, the bottom card can often be seen. Vetra sighs when she gets the card she wants. Result: Took everyone's credits in record time. They've been practicing and each wants to be the one to dethrone me. The team's invited me to their regular game. This datapad also has the Poker Log, part 2 datapad as a second page that requires pressing the appropriate button for it to appear. This datapad appears after Gil Brodie sends Poker journal. Poker Log is one of the datapads located in the Meeting Room on the Tempest.
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